I've tried re-starting the game a few times even with the xbox pad unplugged (its wired) but it doesn't make any difference. I was trying to play with xbox 360 pad but I couldn't figure out how to open a chest I found so I tried to go in the menu to see what the controll mappings are, but the menu says I have to use the mouse, but I can't, so I'm stuck. I've only just started the game, never played Trine before. snipped The mouse does not work at all for me in the game. It's really hard to be happy about what should have been done in the first place, you know? I'm glad to see that fixes have been implemented, just as I'm glad that the Enhanced Edition is a better experience than the original game, but the core issues are still there and will detract from the experience for people more critical of their games. Some of this is related to game physics, some of this is related to character issues, some of this is related to general movement and some of this is no doubt design oversights. Thanks and have a nice day :) I hope that the "tweaked some gameplay" means they actually fixed things, as there's still much that needs to be fixed. * Fixed audio issues during Tower of Sarek end cinematic when game was * Fixed intro video audio issues when player skips the video * Fixed "Undead Have Rights Too" achievement * Fixed "Dead on Arrival" achievement issues with item Stone of Resurrection * Fixed "Master Collector" achievement again (part 3) Tweaked camera areas for smoother gameplay Tweaked El Ground scene so it will only trigger the health meter Tweaked the weight of the dynamic woodwalls on top of the barrels Tweaked all the pendulum logs in the level to swing better Tweaked the weight of the stones on the pendulum log scene Tweaked AI helpers for smoother AI behaviour in various scenes Only if the player bumps to the bottom of it while it is going downwards Tweaked the big stone elevator that it will now switch direction Tweaked spikeballs visualization if the player drops them into water Tweaked gate closing speed and trigger area at miniboss fight Tweaked some co-op cameras for better visibility in local co-op Tweaked player respawn area, player can no longer escape the * Tweaked the weight of the pendulum logs * Tweaked the buoyancy and weight properties for crates * Tweaked the buoyancy properties for wooden box * Fixed mystery bottle reappear issue when restarting the Path to New Dawn * Fixed El Ground miniboss damage issues when it fell down into endless * Fixed issue where windows OS cursor appeared on the middle of the * Fixed mouse issues (difference between in-game mouse and menu GUI mouse) Please download this patch in order to have the latest and greatest version of the game :) We have uploaded patch 2.10 to your game shelves for Trine Enchanted Edition (Windows).
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